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AI Insights · Timothy · October 2021

Top 5 Cooking Games on Android in Brazil: Q3 2021

Discover the performance trends of the top 5 cooking games on Android in Brazil during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Cooking Games on Android in Brazil: Q3 2021

In the third quarter of 2021, the top 5 cooking games on Android in Brazil displayed varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower for each game.

My Cafe — Restaurant Game saw fluctuations in its weekly revenue, peaking at around $24K in early August and ending the quarter with approximately $15.7K. Weekly downloads declined from nearly 20K at the beginning of July to about 8.2K by the end of September. Active users also showed a downward trend, starting at 96.8K in early July and decreasing to 64.9K by the end of the quarter.

Cooking Madness: A Chef's Game experienced a mix of trends. Weekly revenue varied, reaching a high of about $10.5K in early August and closing the quarter at around $6.2K. Downloads peaked at 155.8K in mid-July but fell to approximately 65.8K by late September. Active users started strong at 716.1K in late June, peaked at over 800K in mid-July, and then declined to 600.1K by the end of September.

Cooking Diary® Restaurant Game maintained relatively stable weekly revenue, hovering around the $1.5K to $1.9K range throughout the quarter. Downloads began at about 10.3K in early July, gradually decreasing to around 6.6K by the end of September. The game saw a slight decline in active users, starting at 78.3K and ending the quarter at 81.4K.

Crazy Diner - Running Game showed a notable increase in weekly revenue, starting at $732 in late June and rising to $1.2K by the end of September. Downloads surged significantly, beginning at 14.8K in late June and skyrocketing to 64.9K by the end of the quarter. Active users also saw a substantial increase, from 46K in late June to 129.2K by the end of September.

Cooking Fever: Restaurant Game had modest and relatively stable weekly revenue, ranging from $496 to $718 throughout the quarter. Downloads showed a declining trend, starting at 27.7K in late June and dropping to 11.2K by the end of September. Active users decreased from 122.6K at the start of the quarter to 91.3K by the end of September.

For more detailed insights into the performance of these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021